Here is a collection of my favorites among all the artwork I have created.
3-d modeling with surface texturing
This work was for an assignment where we created a game character as a 3-d model and we showed it in various poses.
Texture Cubes
I took a class where I drew 3-4 cubes of a texture family each week to practice lighting and texture.
Videos of my costume work
I have created multiple videos for Tik-Tok and YouTube where I detail the construction of my costumes.
Foliage Textures
Using low-poly planes in Maya, I created a variety of foliage assets by UV-ing and texturing in Photoshop.
Ecorche
As part of the effort to understand anatomy, I took a class where we built an Ecorche. This is a style of sculpture that originated in France where half a figure is a sculpted skeletal structure while the other half shows the musculature.